Discussion in 'Support!' started by thekarlmarx, August 19, 2015.
yes, of course. but maybe somebody else will test it too.
Had some scaling in there, which was messing with things.
Looking back at past versions, this is essentially like maybe2, but it should still have the fills.
Are the blocky areas normal colored?
it looks pretty good!
Wooooooh, so is there actually anything wrong anymore?
@tunsel11 @cdrkf @TheMinionPT @obiwantoby testing please
i think YES!
well i still have these fragments with maybe2.5
Okay, so @mckenzies is just lucky . For the record, what are your graphics cards?
Anyways, if there is no objections, I think this is ready to be released as a mod. I will probably keep working on it though. I feel like I could probably use a better vertex shader to define more pixels.
@tunsel11 , could you try the one with pink please? (pink_without_scale.zip)
graphic card is R9 380x
did u always restore the files which dom314 modified? here is a backup.zip ( https://www.dropbox.com/s/6q9dk191rjepq28/backup.zip?dl=0 ). try to restore with it and try again maybe2.5
i always used a fresh shaders file, i get the same results if i use the backup file
I just got the macro pixels now, everything else is working just fine
Well, GG @dom314 you solve the problem !
You're the best ;-)
You rock ;-)
Could you show me a picture please?
ok so running on a GTX 970m works properly. Appears to be some very minor tearing when moving screen around although that might happen with default as well. I'd say this looks good to go anyways
Anyone on here able to post this to steam forums for other potentially effected? ideally should be made sticky...
Well I put a picture in a previous post with that bug, its just that what is wrong in my game for now
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