[WIP] [SERVER] No Nukes

Discussion in 'Work-In-Progress Mods' started by ccfreak2k, July 4, 2014.

  1. dudeinblack

    dudeinblack New Member

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    would be nice to get this updated, if this really does work with removing them from the AI too
    this would be the only option currently in doing so
  2. nixtempestas

    nixtempestas Post Master General

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    Well, here is a titans version of the mod. Since I am waiting on support to get titans I can't test it but it should work.

    Attached Files:

  3. dudeinblack

    dudeinblack New Member

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    first 2 games with the new PAMM version, and I haven't seen a nuke yet, will keep testing later
  4. nixtempestas

    nixtempestas Post Master General

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    which new one on PAMM? The only one I see on there is the old one.
  5. dudeinblack

    dudeinblack New Member

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    I must have been so damn tired...could've sworn I remember downloading it from PAMM and seeing "No Nukes Titans" and Version x.x(2015/08/23)

    but when I look at it now it's just "No Nukes" from february
  6. nixtempestas

    nixtempestas Post Master General

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    No Nukes Titans will appear in PAMM under server mods, even if installed manually. can cause confusion.

    The base "No Nukes" mod would likely mess with titans and all its new units.
  7. dudeinblack

    dudeinblack New Member

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    right so that's why then, means I at least installed it on the correct path if it shows up in PAMM
    any news from @Sorian ?
  8. dudeinblack

    dudeinblack New Member

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    am I correct in not finding the Titans version on PAMM yet?
  9. dudeinblack

    dudeinblack New Member

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    any news on getting the Titans version on PAMM? the old version did some funky things for me disabling Titans content
  10. stuart98

    stuart98 Post Master General

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    Titans version pushed to PAMM (if it hasn't been pushed by the time you read this post wait another five minutes)
  11. ma1ice

    ma1ice New Member

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    hello, thx for work, but two small problem here:
    1. You fix this mod? Because version from https://forums.uberent.com/threads/wip-server-no-nukes.61617/page-2#post-1105267 is not work (nuke buildings available for construction).
  12. stuart98

    stuart98 Post Master General

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    I didn't test; I assumed the version posted above worked. Since it doesn't I'll disable it.
  13. ma1ice

    ma1ice New Member

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    Problem with remove some units: we have a "included" unit list unit_list.json (it contains all the objects that need to be in the game) and this file may "overwrite" by other mods, e.g. WarTurtle, NukeFest etc.
    Maybe someone know about "excluded" unit list?

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