Weekend 1: Feedback

Discussion in 'Support!' started by garat, May 23, 2013.

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  1. LennardF1989

    LennardF1989 Uber Contractor

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    So that's probably the bug I reported which froze my whole game, must have accidentally hit D.
  2. nanolathe

    nanolathe Post Master General

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    [Build 48491] Feedback

    [Build 48491] Some... interesting terrain features guys.

    Attached Files:

  3. nanolathe

    nanolathe Post Master General

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    I'm working on some more generalised feedback but these just jumped at me :p
  4. garat

    garat Cat Herder Uber Alumni

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    Not to dissuade excitement, but the most useful feedback right now is:
    - weird/unexplained lag in situations you haven't gotten it before
    - client crashes, including mini dumps and any output in the client output window
    - If you get a server crash on you, post it here, along with the time you were playing and any thing you may have been doing if you know (pressed a weird key, building a factory and it got destroyed, etc etc).

    Most of the visual/polish/pathing issues we're pretty aware of. There's no harm in calling them out, but staying focused on the above will minimize the what we need to sort through. With just a few of you, it's easy, but we'll be rolling in more people pretty rapidly, starting this week.

    And please move to new thread. :)
  5. nanolathe

    nanolathe Post Master General

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    Starting this week...

    *whistles* this is gonna be some ride alright.
  6. neutrino

    neutrino low mass particle Uber Employee

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    "If you are not embarrassed by the first version of your product, you’ve launched too late."
    -Reid Hoffman

    But yeah. Most people won't get it, we'll deal with it and then as the game improves people will forget about it. It's a grand experiment with upsides and downsides and it's going to be a wild ride.
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