Urist's temple to Armok.

Discussion in 'Mapping and stuff' started by imperatorurist, April 9, 2015.

  1. imperatorurist

    imperatorurist Member

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    Heres the first map I fought to make with the map editor, it almost won the day but it chipped a bone and was struck down.

    Emperor's Forge.
    Gladius.
    Radius: 700.
    Metal: 117.
    2 spawns, one per army.

    Best for One army vs One Army.
    Any number of players.

    Features choke points and wide areas. Radar can only cover so much and theres only little safe metal.
    Spawns maybe changed a bit, though more spawns will be added if they can be assigned to teams.

    This is a lava map of Imperator Urist. All craftdwarfship is of the highest quality.
    The island is a masterfuly designed strategic location. The island relates to the the persistence of the dwarf Imperator Urist. The map mences with spikes of iron bearing rocks.

    The map.

    [​IMG]
    [​IMG]
    [​IMG] [​IMG]

    Some gameplay.

    [​IMG] [​IMG]

    Attached Files:

    Last edited: April 9, 2015
    laurentgdh, mishtakashi and Alpha2546 like this.
  2. imperatorurist

    imperatorurist Member

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    Another map, sick to death of the CSGs not saving etc.

    Tempted by fire.
    Anvil.
    Radius: 700
    metal: 102
    2 spawns, one per army.

    Spawns are pretty close to each other so expect alot of action, theres also the long way round.

    the map.

    [​IMG] [​IMG] [​IMG]

    Gameplay.

    [​IMG] [​IMG]

    Attached Files:

    laurentgdh likes this.

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