[REL] Planetary Automatic Ladder

Discussion in 'Released Mods' started by Illmaren, December 12, 2013.

  1. cola_colin

    cola_colin Moderator Alumni

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    cptconundrum has that ever stopped us from anything?
    If I had followed that concept PA would have a few less mods.

    Also I don't think Uber will randomly throw a full replacement for what we have so far at us.
    I would not complain about it, but I doubt it.
    LavaSnake and cptconundrum like this.
  2. cptconundrum

    cptconundrum Post Master General

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    Of course it has never stopped us, but this time we know a ladder is coming to the game soon. PA Stats will probably survive that, but will this ladder?
  3. LavaSnake

    LavaSnake Post Master General

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    Well if that's the ID from PA Stats how does PA Stats get it and is their an easy URL to get it from? If not would you mind adding one? Thanks!
  4. cola_colin

    cola_colin Moderator Alumni

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    The id is invented by PA Stats the moment a player uses PA Stats the first time.
    PA Stats so far treats the uber_name is a confidential thing, so it does not appear in any public data.
  5. LavaSnake

    LavaSnake Post Master General

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    Would you be able to drop in a URL that I can call with the uber_name to get the ID then?
  6. Quitch

    Quitch Post Master General

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    One helpful improvement would be a listing of your opponents ELO at the time you played them in your games list.
  7. Fr33Lancer

    Fr33Lancer Well-Known Member

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    Hello,

    Has anyone already acknowledge a difference in a game outcome between PA Stats and the ladder ?
    I'm asking because I won this game (66312):
    [​IMG]
    but the ladder counted it as a loss :
    [​IMG]

    Could it be because the other player in my team dropped the game (he left and his commander exploded before the end) and is not listed as "Winner" ?
  8. cola_colin

    cola_colin Moderator Alumni

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    That's a weird dataset you've created there.
    First of the "Winner" PA Stats shows is just a copy of the string that PA showed to the players in the end. The actual winner that is used by the ladder should always be the same, but internally is handled as a team id.
    Now the winning team for this game has the id 1. That's not your team (you can count from left to right, 0 ... 1) so you lost on the ladder.
    So something bugged in PA Stats. It may be something that broke in the recent patches. Was it an alliances game?
    The winner detection has been written before that was introduced and I never tested it with that, it may actually be utterly broken. I am not playing teamgames a lot, so I need bug reports to fix issues with them.
    Fr33Lancer likes this.
  9. Fr33Lancer

    Fr33Lancer Well-Known Member

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    When I joined the lobby, it was a 1 vs 1. Then host changed to 2 vs 2, without sharing army.
    Not sure it matters.

    Game was messy (one rival arriving like 2 minutes after everyone -still generating planet-, team mate disconnected -and maybe reconnected to kill his comm, cause I haven't figured how he died, even with review-).
    Can't give you much more context I'm afraid :confused:
    Anyway, I for sure blow both enemy commanders ;)
  10. Quitch

    Quitch Post Master General

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    As there has been discussion by PACE to include the AI in tournaments, can we include the AI so it gets a rating?
    Last edited: March 7, 2014
  11. cola_colin

    cola_colin Moderator Alumni

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    PA Stats grabs the data from the UI model. The AI is not using the player UI, so I cannot get any stats from it. Server side mods will probably change that. Until then there is little I can do.
    Quitch likes this.
  12. cola_colin

    cola_colin Moderator Alumni

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    Fixed for 62519
    How convenient that I had code in place to handle a toggle ready mechanic already :)
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  13. wondible

    wondible Post Master General

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    Instant Sandbox is fine. Are you saying that multi-player games now require ready at the api level?
  14. cola_colin

    cola_colin Moderator Alumni

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    Yes. All players need to toggle ready before calling start_game or else it won't work as far as I can tell.
  15. Quitch

    Quitch Post Master General

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    One of the signature backgrounds is of a moon rising over some clouds or mountains. The white text is pretty much unreadable on this background.
    Last edited: March 10, 2014
  16. Illmaren

    Illmaren Active Member

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    i will kill that background then i´m back home.
  17. LavaSnake

    LavaSnake Post Master General

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  18. Illmaren

    Illmaren Active Member

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  19. LavaSnake

    LavaSnake Post Master General

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  20. cptconundrum

    cptconundrum Post Master General

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    Matiz won the ladder.
    matizladder.jpg
    LavaSnake and cola_colin like this.

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