[REL] Gross Economy v6.3.2

Discussion in 'Released Mods' started by wondible, February 19, 2014.

  1. wondible

    wondible Post Master General

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    The units are basic fabber seconds. There may be an option under UI settings, but I'm not at home to check exactly what the options are.
  2. emraldis

    emraldis Post Master General

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    ah, ok.
  3. wondible

    wondible Post Master General

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    #OHSNAP. Alliance is being built up in PTE 67099 and and eco sharing options added to economy bar.
    Last edited: June 7, 2014
  4. wondible

    wondible Post Master General

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    pte branch on github has changes to support the new shared economy data. I's shown similar to storage transfers, but I haven't found a color I like yet.

    https://github.com/JustinLove/gross_economy/tree/pte

    Trivia: yes, eco sharing occurs with Galactic War subcommanders.
  5. wondible

    wondible Post Master General

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    pte branch updated for new settings system.
  6. wondible

    wondible Post Master General

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    Gross Economy 5.0.0

    - Implement shared resources, in same manner as storage. Color up in air, don't like any of them.
    - Dev: routines to fake economy data
    - Major refactoring of bars
    - Implement tooltips as in main game
    - Borrow metric units from main game
    - Update for new settings system, no longer depends on rSettingsManager
  7. wondible

    wondible Post Master General

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    Gross Economy 5.0.1, CSS fix to allow top player vision/control checkboxes to be clicked.
  8. poppiholla

    poppiholla New Member

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    When I click install on this in PAMM nothing happens.
  9. wondible

    wondible Post Master General

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    I somehow managed to remove the old file without adding the new one (which is weird, because normally it's removing that requires extra effort.) Should be available now.
  10. wondible

    wondible Post Master General

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    Gross Economy Version 6.0.0

    - If unpacked RequireJS is good enough for Galactic War, it's good enough for me.
    - Without a build process, remove Grunt
    - Remove depreciated fields from modinfo
    - Patch to make mod settings appear in Settings page
  11. wondible

    wondible Post Master General

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    Gross Economy version 6.1.0, Update to new settings layout circa 17378
  12. sevmek

    sevmek Active Member

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    Sry, I found my answer by myself...
  13. wondible

    wondible Post Master General

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    Gross Economy 6.1.1 - Disable Require.js timeout due to longer game load times with default render process limit.
  14. wondible

    wondible Post Master General

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    Gross Economy 6.2.0 - Changed the energy unit for basic fabber seconds from 1000 to 800 to match 77443
    stuart98 likes this.
  15. wondible

    wondible Post Master General

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    Gross Economy 6.3.0

    - Rearranged elements to emphasize resource bars.
    - Demand number is in number bar; supply number is larger and semi-transparent
    - Changed default net unit to simple.
    - Optional log scale
    - Add tag `economy`
    mishtakashi likes this.
  16. wondible

    wondible Post Master General

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    Gross Economy 6.3.1 - Triage layout of overall efficiency for 86422 (titans); still a little wonky with eco multiplier
  17. wondible

    wondible Post Master General

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    Gross Economy 6.3.2

    - Fix binding error, presumed to be change in KO version
    - Layout triage

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