PTE build 86641-pte is now live!

Discussion in 'Planetary Annihilation General Discussion' started by mkrater, August 25, 2015.

  1. mkrater

    mkrater Uber Alumni

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    PTE build 86641-pte - 8/25/15

    Bugfix/polish:
    Fix for crash when loading a save or resuming a game where an entity spawned and died on the same tick.
    Galactic War Titan cards will now properly interact with the orbital and air titan, and will not show up in Classic PA
    Fix for a crash in closestPointPlane
    Fix for a crash caused by units trying to initialize a celestial move task after their planet has been blown up but before the unit has been destroyed.
    When launching PA Classic on Steam when you own TITANS, the Quit & Install / Quit & Launch buttons on the popup now initiate the install or launch for you.
    Fix for AI crash on shutdown in the interplanetary request system
    Fix for a crash in BuildTask
    Fix for a crash when loading a save with a unit with a celestial body and no order.
    Fix for a crash when SimWeapon is verifying index in one place and not in another
    Make main.css rules a little more specific
    Fix some cursors on certain Linux drivers
    Updated Classic land neural net data.
    Sim units no longer kill the server if spawned with an invalid spec id.
    Shut down empty load_save servers.
    Set +x bit on published Linux files that need it. Fixes the Linux download not working out of the box
    Fix default parameters to panel.move.
    Fix for boolean inversion in the build task when creating the unit.
    Added a 'no-gpu' option to the panel api. This allows us to reduce the number of processes and interacting with the gpu. Enabling software-ui has been know to solve certain ui crashes, and this offers a more balanced solution.
    huangth, temeter, ArchieBuld and 4 others like this.
  2. devoh

    devoh Well-Known Member

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