PTE build 77545-pte now up

Discussion in 'Planetary Annihilation General Discussion' started by jables, February 2, 2015.

  1. jables

    jables Uber Employee

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    A build for stability improvements. If you had any issues with PA.exe failing (that wasn't mod related) or Server.exe crashing, please try this PTE and let us know if it fixes the issue. This should also fix the "Unable to connect to server" issue. Thank you so much :)

    - Overall stability improvements for client and server
  2. theseeker2

    theseeker2 Well-Known Member

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    stability is always a plus
  3. stuart98

    stuart98 Post Master General

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    Does this by any chance fix team colored beam effects?
  4. bgolus

    bgolus Uber Alumni

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    No. :(
  5. Raevn

    Raevn Moderator Alumni

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    Other Changes:
    • Coherent directory moved out of the individual x86/x64 directories
    • Flak Cannon projectile effect updated
    Remy561 and stuart98 like this.
  6. emraldis

    emraldis Post Master General

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    wooo! PTE Every week!
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  7. websterx01

    websterx01 Post Master General

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    Is this leading the way to server performance passes? :rolleyes:
    Last edited: February 3, 2015
    FSN1977 likes this.
  8. mjshorty

    mjshorty Well-Known Member

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    Oy uber, add wins/losses to your 1v1 stats, and probably add them to the leader boards as well....

    Oh oh! and give little rank tags so you can identify people in custom games (for balance of course, not kicking :cool:)
    Zaphys, xankar and killerkiwijuice like this.
  9. devoh

    devoh Well-Known Member

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    @sorian did your AI fixes go back in? hmm... one way to find out! :D

    Doh!! nope still AI suicides.. replay 376838425009622984

    Also my client crashed three times with this build. I was able to reconnect. No mods, plain vanilla.
    Last edited: February 3, 2015
  10. killerkiwijuice

    killerkiwijuice Post Master General

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    And player profiles :p
  11. jables

    jables Uber Employee

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    just to note again.. this is for stability fixes only. We are planning on the build going live around tomorrow if all looks well.
    Zaphys, xankar and Remy561 like this.
  12. stuart98

    stuart98 Post Master General

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    :( Flak effect updated but no beam effect bug fix. :(
  13. bgolus

    bgolus Uber Alumni

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    Flak effect was a "safe" change to force a new build due to our AWS builder going down mid-build.
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  14. Sorian

    Sorian Official PA

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    What do you mean back in? Nothing was taken out.
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  15. devoh

    devoh Well-Known Member

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    I found the client to be very unstable compared to the last PTE or stable.
    No mods, plain vanilla.
  16. devoh

    devoh Well-Known Member

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    Weird! because the AI commander is back to racing off his planet to certain death on my planet. I have a replay if you want to see. 376838425009622984
  17. jables

    jables Uber Employee

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    Can we please get more details here?
  18. reptarking

    reptarking Post Master General

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    Does this fix the system editor eating maps?
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  19. reptarking

    reptarking Post Master General

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    I fixxed the system editor, @guest1 @cptconundrum @jables @masterdigital

    So if you look in the .pas file of a planet that is acting up and not showing properly in the system editor you will notice it has a something like this: "waterHeight": 30.000001907348633,

    If you take that "waterHeight": 30.000001907348633, and then just make it "waterHeight": 30, it then will work. im not sure why when saving the planet sometimes it writes its .pas with the huge decimal stuff considering were just sliding a bar from 0-100.

    Height range, and water depth also will do this kind of stuff. im not sure why.

    I have fixxed several of my maps to be able to work in system editor by doing the .pas fix on the values
    xankar, FSN1977, theseeker2 and 6 others like this.
  20. devoh

    devoh Well-Known Member

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    Windows 7 x64 bit
    Nvidia 216 896MB
    8GB ram, E8500 3.15GHz

    One crash was when I did an area patrol for air fabbers, the others seemed random. I was not having any issues the day before running the stable release (77443)
    Replay id 376838425009622984

    All three crashes were client side and I was able to reconnect. I do not use any mods.
    pte-77545

    Attached Files:

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