List of bugs in Build 71378

Discussion in 'Support!' started by liltbrockie, August 28, 2014.

  1. elodea

    elodea Post Master General

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    Sorry if these have already been added. Bugs with system editor

    - Cannot save system if all you do is rename it
    - Spawning planet options reset to every planet ticked if you make a change and re-save. e.g. 3 planet system. Only planets 1 and 2 are ticked as spawnable. Save it. Re-open, move orbit of one planet then re-save. Re-open, all 3 planets are reset to being spawnable. I also had problems migrating some systems from stable to PTE where it would throw up "no spawning locations" error.
    - Planets with minimum mass cannot orbit planets with higher mass they should otherwise be able to. But if you increase the mass slider very slightly above minimum, the system editor will now allow you to place it in an orbit around the other planet.
    - Decreasing metal density sometimes increases total metal spots on the planet. I had a case where decreasing density by 1 increased total mex from ~60 to ~100? Don't know if this one is a true 'bug', but whatever including it anyway.

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