For Backers Only: AI building stuff

Discussion in 'Backers Lounge (Read-only)' started by Sorian, July 19, 2013.

  1. lafncow

    lafncow Active Member

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    Damn. I only skipped the live because I thought I would get to watch the recording. :(
  2. Quitch

    Quitch Post Master General

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    I skipped it because it was 4am on a Monday :p
    squishypon3 likes this.
  3. Quitch

    Quitch Post Master General

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    Something that would be helpful is a means to detect terrain and metal density, or at the very least, biome. If there's a lot of terrain then I want to go tanks earlier, while an open moon with dispersed metal favours bots. Right now all you can detect is planet size.
    thetrophysystem likes this.
  4. Quitch

    Quitch Post Master General

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    A couple of other things which spring to mind:
    1. Rally to fabber. Right now the AI doesn't defend its fabbers at all. Early on the AI could rally troops to its fabbers rather than sitting them by factories, thus ensuring their protection (fabbers also need to run away from threats). The AI should understand that fabbers are priority targets and attack/defend accordingly.
    2. Know spawns. Symmetrical maps have known spawns, so the AI should recognise this and scout accordingly.
  5. mjshorty

    mjshorty Well-Known Member

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    Ok, heres some AI getting stuck


    Ouch 1
    AI stuck (1).jpg

    Ouch 2
    AI stuck (2).jpg
  6. Sorian

    Sorian Official PA

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    Should be fixed locally. I had a repro of an AI doing not much of anything in a GW game. It actually does stuff now.
    Murcanic, Quitch and mjshorty like this.
  7. Alpha2546

    Alpha2546 Post Master General

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    I've caught the AI building over metal spots. Its a custom map with custom metal spots so maybe that could be the cause of the problem?
    pa 2014-12-01 23-32-52-97.jpg pa 2014-12-01 23-32-59-00.jpg pa 2014-12-01 23-33-08-83.jpg
  8. corteks

    corteks Active Member

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    It's not the custom metal spots. I've noticed just last night that subcommanders in Galactic War build over metal spots sometimes. Was pretty annoying considering this was in one of the teeny-tiny systems with only 6 metal spots per planet, god those levels are so painful o.0
  9. Sorian

    Sorian Official PA

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    Should be fixed on PTE. That change barely missed the last live build.
    corteks, Quitch and cdrkf like this.
  10. corteks

    corteks Active Member

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  11. websterx01

    websterx01 Post Master General

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    @sorian with this sub-forum being removed in the upcoming weeks,what shall happen to this thread?
    xankar, kayonsmit101 and cdrkf like this.

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