I haven't heard anything about this, beyond an alternate interpretation of cosmic inflation (is spacetime expanding or is c getting smaller), but...
Does this mean no more assist-pushing enemy units and stacking stationary bombers over enemy units/structures? I always found it funny that giving T1...
It should be possible to limit a transport to carry units of any given combination of existing tags, but not specific units. So for example,...
I think a 4-legged assault bot would go well with the name ant, but I'm at least happy we don't have the name 'bolo' anymore. Never really liked that...
Another problem with terrain that nobody else seems to care about; despite having a huge number of seeds, the number of distinct height maps you can...
I'm pretty sure it doesn't, but I haven't tested it specifically. I usually get similar results, but it can vary a bit. Main point is that the...
Wreckage no longer blocks shots. I'm not that careless. Anything with AoE or a slower turning speed will do significantly better against a blob,...
As Stuart said, if you want units to run with max speed, you can hold CTRL while giving move commands. When it comes to switching movement behaviour...
So I've noticed a few problems with the attack/move order commands. I don't remember how long these have been the way they are, but I feel like I...
Gil-Es should not have a 'beam' type weapon. In order to work on many maps it needed to ignore ground collision, often firing straight through the...
I know, that's my point. It's not considered an unfair advantage, but people would still be mad if you removed it, ergo, the argument is...
This argument applies equally to all mods, including things like hotbuild2. I don't think most people consider hotbuild2 an unfair advantage. I also...
Comparing a mod that improves the UI to cheats, even just as 'being the same class', is unreasonable. The cheats are exploits that circumvent the...
That bit of sarcasm certainly comes across that way. I assume that was in response to me when (since I was the one who mentioned exploitative). What...
True, but that's just an improvement to camera controls. I really don't see UberMap's main features as exploitative or abusing any of the game's...
Only issue I can see there is when you've queue up a line of factories and then go do something else for a while. Only reason it's an issue at all is...
My point is that UberMap is no more unfair than multiple PiP windows, just better for performance. Saying that this is an unfair advantage would be...
In that case I have to disagree with you. You can have as many PiP windows as you want showing as much of the planet's surface as you want, and the...
I choose my words carefully. But yeah, Uber will probably have to make their own mod manager / hub.
If the unit ghosts weren't in the UberMap, would you still consider it a problem? Because it is otherwise just a better performing alternative to...
Separate names with a comma.