Ooooohh... I'm interested for sure :)
It is our intention (at least as far as ive discussed it with @nicb1) that when we officially release the mod for general public consumption (beta...
Ooh ooh yes i finally get to do this! Ahem, *clears throat* When its done. and Soon.
The two armies work together shockingly well. I had it as a high scale goal of being able to use both factions concurrently and the guys have totally...
Seekrit :3
This. Also infernos. Constant fire means the booms burst before they can touch them. Bombers are not useless and if you truly are fighting an enemy...
Its not the Atlas he's going for, its the Ares :P
I BET YOU THOUGHT YOU WOULD GET AWAY WITH IT BUT NO I UNDERSTOOD THIS REFERENCE.
Me and @nicb1 discussed it in chat recently and we felt it best that @stuart98 should be the one to message the Moddb admins and get the page...
I got a response on twitter about the ModDB page: https://twitter.com/crembels/status/615845068453183488 Its not theirs. We need to get a hold of...
Guys its been updated! We're now "Righteous". Bunch of posts under there correcting the previous infomation.
Unfortunately no Ksgrip, its a promotional image rendered in Maya and some significant post-production and phototexturing by myself. Units will look...
Of course. You think the units in this game will look anywhere near as good without my design input? PFFFT. :D
:D
:(
While i like the gist of the idea and i certainly enjoyed the commander upgrades from SupCom, i believe that the commander that gives the biggest...
Lol, not only that but i change things in-between the concepts themselves. The 2D silhouette isn't the same as the Sketchup model which isnt the same...
Grenadiers are many things, but 'OP vs tanks' isn't one of them :P
IIRC, Mavor told us there was problems with the idea of having a unit go from 2 separate individuals, merge to 1, and then separate again....
It never is. Never ever ever eeeeeeeeeeeever. No such thing as a 'small' programming job. Always assume that whatever feature or suggestion is going...
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