so that now we have gas giants, time for some old ideas about system editor reposted because why not Sun Biome!!!1!|!11oneoneeleven They could be...
I'm thinking along the lines of orbital navy; frigates, destroyers, carriers and the like. The other thing would be space-stations, star-bases and...
http://www.twitch.tv/metabolical/b/526483557 Meta had music playing for the first part of the playtest. I didn’t really like that. Couldn’t hear...
In order to change orbits of an planet, it says to select a gravity well. What is a gravity well??
I love annihilating planets, but the orbits that are present in the game don't make any sense. Are there plans to make elliptical orbits look more...
Since there is much to be put in orbit in Planetary Annihilation, along with planets to colonize and asteroids to smash into each other/other...
I have compiled the following list of facts about planets for everyone that wants to set up a specific planet, but has been having troubles doing so:...
Neutrino's post about the distinction between a 'fake' orbital system and a realistic modelling of orbital mechanics presents two possible systems....
Folks, I’m afraid this is going to be a long post. Multiple posts even. I’ve been putting off writing this for a while now for a number of...
Hello, I'm Zweistein and I have been stalking this game or 6 months now viewing streams and forums. During that time certain questions have risen...
So I was just kinda scrolling through the forums, and I came across some thoughts that I thought I'd gather here. The first is the idea of gravity...
(Note: I know this is lengthy, skip to the bottom for my exploratory questions.) I love the physics-based artillery in TA and SupCom. However, both...
Anyone who has played TotalA is familiar with its "simulation based" gameplay. Every feature of a unit affected its performance in some way; the...
First, assume that once a unit is in zero-G, they can, under their own power, set a course towards any given planet, and land there safely. There...
So I've seen a lot of discussion on how tech tiers should be used. Should it be TA style? Should it be SupCom1 or 2 style? I'm here to propose a...
Implementation of Spaceships doesn`t need to be Homewordesque or even 3d at all. As far as the games artistic direction is concerned a simple 2d + a...
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