[REL][Client] PA:T | More Pew Pew

Discussion in 'Released Mods' started by dom314, July 12, 2015.

  1. Quitch

    Quitch Post Master General

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    Correct. What will proceed to happen is one of two things:

    1. A translation exists and the name will display in local language
    2. A translation doesn't exist and the same name as before will be used

    However, as we discussed, this will be a minor behavioural change not indicated by the nature of the mod, so will leave it up to you as to whether you want to do that.

    Effectively the change isn't enabling my mod, it would simply be working in alignment with it.
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  2. grimael

    grimael New Member

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    Arro Preaze!
    I would just like to ask, as I have been away from this game for a while as it bugged out on me, as such I don't remember the balance values of the units now and can't tell anymore.
    Last time I played with this mod it was still using outdated game balance values from 2016.
    Such as - if I recall correctly - the Levelers' stats, among others, etc etc.
    The reason is simply because that unit - again, last time I played - had some of its' stats in the same blueprint file that certain FX values are written, dug around myself, and thus this mod overwrites the newer balances for units affected in its attempt to apply your custom FX.
    I'm back and would like to use this sweet mod again.
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  3. grimael

    grimael New Member

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    Right lol, the question was: Has the balance been updated to the newest values?
    Thx!
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  4. MrTBSC

    MrTBSC Post Master General

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    this is a graphicsmod .. there is no change to ballance at all ..
  5. dom314

    dom314 Post Master General

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    I updated it to version 110069 of the game. I believe we haven't had balance changes since then.
  6. roflcopters270

    roflcopters270 New Member

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    can you make a team colored varient so it changes it to be the color of your team?
  7. Quitch

    Quitch Post Master General

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    I see this was updated, but no note in the thread. Was this to fix the unit values?
  8. dom314

    dom314 Post Master General

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    Exactly, I should add a note I guess :p.
  9. Quitch

    Quitch Post Master General

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    This mod seems to be causing the following error in logging

    "ERROR Unknown value (particle_transparent_lit) for particle shape"

    I'm told this is due to the mod mixing up shader and shape.
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  10. dom314

    dom314 Post Master General

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    I've got the fix pushed, it will soon be updated :)
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  11. Quitch

    Quitch Post Master General

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    What changed in 1.5.3?
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  12. dom314

    dom314 Post Master General

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    Updated the change log. Thanks for the reminder!
  13. lulamae

    lulamae Planetary Moderator

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  14. lulamae

    lulamae Planetary Moderator

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    Too quick to post, I was.
    Last edited: July 5, 2020
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