What about negative bounty?

Discussion in 'PA: TITANS: General Discussion' started by theiban, December 9, 2017.

  1. theiban

    theiban Member

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    It could be so funy to play with negative bounty, so when a player kills an opponent he gets -0.1 eco. who are in favor?
  2. MrTBSC

    MrTBSC Post Master General

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    ..... well i guess what that would do is making people to build a significant army first before trying kill all other commanders ... not unintresting but kinda weird
  3. gitaxian

    gitaxian Member

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    I'm always for more weird options.
  4. n00n

    n00n Active Member

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    I don't know why Uber removed this, it was fun. I believe it's just a UI limitation though & so it should be trivial to enable via a mod.

    The other option was to reclaim them to death, preventing the bounty from being applied. ALso you could punish ;)

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