[REFERENCE] Unit Blueprint Inheritance

Discussion in 'Mod Discussions' started by Raevn, June 23, 2013.

  1. Raevn

    Raevn Moderator Alumni

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    Unit Blueprint Inheritance
    Alpha Disclaimer: This information is based on PA Build 50256 and may change
    See PA Modding Changes for any changes that may have been made after this build.


    Below is a list of all unit blueprints, and which blueprints they inherit from (using the "base_spec" attribute, see [REFERENCE] Unit Blueprints).

    Any attributes not present in a blueprint will use the value from it's inherited blueprint, if present there. Inheritance can go more than one level. Top-level blueprints that do not inherit are marked as bold.

    • base_bot
      • assault_bot
      • assault_bot_adv
      • bot_artillery_adv
      • fabrication_bot
      • fabrication_bot_adv
      • megabot
    • base_commander
      • delta
    • base_flyer
      • air_scout
      • bomber
      • bomber_adv
      • fabrication_aircraft
      • fabrication_aircraft_adv
      • figher_adv
      • fighter
      • gunship
    • base_orbital
      • orbital_gas_mine
      • orbital_lander
      • radar_satellite
      • radar_satellite_adv
    • base_ship
      • attack_sub
      • battleship
      • destroyer
      • fabrication_ship
      • fabrication_ship_adv
      • fabrication_sub
      • frigate
      • missile_ship
      • nuclear_sub
      • sea_scout
    • base_structure
      • air_defence
      • air_factory
      • air_factory_adv
      • anti_nuke_launcher
      • artillery_long
      • artillery_short
      • base_unit
      • bot_factory
      • bot_factory_adv
      • energy_plant
        • sea_energy_plant
      • energy_plant_adv
        • sea_energy_plant_adv
      • energy_storage
        • sea_energy_storage
      • floating_laser
      • floating_laser_adv
      • fusion_plant
      • land_barrier
      • laser_defense
      • laser_defense_adv
      • metal_extractor
        • sea_metal_extractor
      • metal_extractor_adv
        • sea_metal_extractor_adv
      • metal_storage
      • naval_factory
      • naval_factory_adv
      • nuke_launcher
      • orbital_factory
      • orbital_factory_adv
      • orbital_launcher
      • orbital_launcher_adv
      • radar
      • radar_adv
      • sea_barrier
      • sea_metal_storage
      • sea_mine
      • sonar
      • sonar_adv
      • tactical_missile_launcher
      • torpedo_launcher
      • torpedo_launcher_adv
      • unit_cannon
      • vehicle_factory
      • vehicle_factory_adv
    • base_vehicle
      • aa_missile_vehicle
      • bot_aa
      • fabrication_vehicle
      • fabrication_vehicle_adv
      • land_scout
      • tank_heavy_mortar
      • tank_laser_adv
      • tank_light_laser
    • beast
    • imperial
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  2. Raevn

    Raevn Moderator Alumni

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