[Read about Johnny-6 here:
viewtopic.php?f=37&t=11486]
[Read about Meatshield here:
viewtopic.php?f=37&t=11535]
[Read about The DJ here:
viewtopic.php?f=37&t=11564]
[Read about The Hammer and The Striker here:
viewtopic.php?f=37&t=]
Personal: The man known only as "Barret" was originally found in an old cryostatis tube and refused to divulge any information beyond his first name, stating anything else was classified. Despite this he was allowed to stay in the dorms for MNC scientists seeing as it was speculated that since he had been in statis for several decades he would be a boon to improving current cryo technology. It was quickly discovered that he was an excellent leader as he managed to not only organize the scientists and engineers, but had also befriended many clones, improving efficiency in any department he acquainted himself with. Unfortunately Barret could not participate in the Arenas due to an incurable illness which eventually ended his life. Despite the illness ravaging him, he still managed to inspire confidence and a strong will in everyone he met, earning him the rumor that his "Epic Beard" was the only thing keeping him alive. Due to his status among the staff and clones, organizers deemed that he should be cloned and augmented so that he could again step foot on the battlefield.
Type: Striker
Appearance: A middle aged muscular man with white/grey hair and "Epic Beard"
Notable DNA: "Barret", Chuck Norris, Rambo, Topper Harley
Likes: The battlefield. Organized ranks. Puppies.
Dislikes: Disorder. A messy bunk. The battery life of LazeRazors. Sniper's snarky little ass.
Primary Weapon: MachineGun
Primary Fire: Medium firerate/spread
Alternate: Mid-range scope
Secondary Weapon: RocketLauncher
Primary Fire: Fire a rocket that travels in a straight line
Alternate: Grapple
Skills
Offensive:
Lvl 1: MG fires as moderate rate, accuracy increases when scoped. RL rockets fly in a straight path detonating on impact. Grapple consists of a swing with the RL followed by a strike with the butt of the launcher
Lvl 2: MG gets larger magazine. RL gets refined explosives(more power)
Lvl 3: MG accuracy increases the longer weapon is fired. RL gains incendiary effect. Throw added to Grapple.
Lvl 4: MG bullets get tungsten tips(more power). RL get enhanced engines(faster projectiles).
Defensive:
Lvl 1: Jetpack enabled. Can increase height instead of hover(see: Tank/Gunner jumpjets, but more powerful). Can be feathered to emulate hovering
Lvl 2: Increased jump height/speed. Jetpack duration increased
Lvl 3: Shield generator activated. Shield must be taken down before health can be damaged. Shield regens faster than health
Lvl 4: Increased health regen
Blue: Repair Tool
Lvl 1: Can repair friendlies at moderate rate(~1/2 Heal/HurtGun rate)
Lvl 2: Increased duration. Can heal self
Lvl 3: Improved heal/repair(~3/4 Heal/HurtGun)
Lvl 4: Increased duration. Can now overheal
Yellow: SlamJets
Lvl 1: Small jump followed by using retrojets to slam back into the ground causing a shockwave
Lvl 2: Increased power/radius. Can now stun bots
Lvl 3: Damage/Stun increased based on distance travelled.
Lvl 4: On ground - Radius increased. In air - Can be directed to launch in the direction of the crosshair
Red: SpeedBurst
Lvl 1: Synthetic muscles in armor allow for a high speed charge(cannot be used mid-air)
Lvl 2: Increased speed. Small knockback on impact.
Lvl 3: Duration increased. Increased knockback, stun added
Lvl 4: Electrostatic field generator activated(more power)
Quotes:
"I regret that I have but one clone to give at a time"